How this could be fixed is to add a setting for max mushrooms. like the max roach setting .
Viewing post in Voices of the Void 0.8.1 feedback
i think this can also be fixed by instead of making them render as an object make them render as a plane with a png on it when the player is far away this will probably make it alot less hard on the game because it only will have to render the 2 triangles for the plane and the image saving alot of render time for frames and cpu stress