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You got a boost from me for the epic intro haha, some jams with opening cutscenes didn't do it well but yours was very effective and man, the whole "passion, intentionality" flipping killed me. Gameplay wise, you can't really do anything until you happen to get lucky to have dung spawn and then you can actually play the game, so to speak. Also a bit more feedback elements would be nice. Death doesn't often feel like a just punishment for the player's mistake but rather an unpredicted sudden outburst, if that makes sense. Great potential for something super neat here!

(+1)

Glad you liked the intro, I thought it was a funny way to get the game to fit the theme. More feedback would improve the game I agree, particle effects or something would look cool.

Thanks for the feedback!