Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

It seems that all Casual does is make the death wall approach slower, which is still appreciated.  It could just be me, but are the hitboxes for things like dogs and crawlers infinitely high? They seem impossible to jump over, and dogs recover so fast from a grapple (which even in casual take a while to break from) that you can't even low-kick them.

(-1)

Aerodynamic877, we'll let the developers know your thoughts. Thanks for your feedback!