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(1 edit)

1. Hi all! Chain here.

2. I did join the last jam. This time  around I want to make a platformer instead of a turn-based RPG. And I'll try to make more original assets this time.

3. Favorite games? I'm not sure... There's too many titles from  so many genres. :D. Some of them are Digimon World, Patapon, and Monster Hunter. For the game I want to make for this jam though, my #1 inspiration (and I guess you can call it a reference) is Tomba 2.

4. I have so little experience in game dev that I'd say it's non-existent. The only gamedev-y experience I have is messing around with RPG Maker-like engines. I don't have much skill in arts and programming either.

5. Lately I don't feel really passionate about anything...? Some ideas do fly around my head every now and then. This time I want to catch some of them.

6. My main goal is being productive. That's it. The game would be an added bonus. The technical goal would be copying the grappling mechanic from Tomba 2. Something clear that I can reference. From that point I'll add my own twists and make assets if I have the time.

7. Try to start small and do -or at least plan- things evenly. Also, rescoping in the middle of the jam is totally cool! 

8. None that I can think of. Keep up the good work, admins. :)

9. Making this actually took me a good 2 weeks... Haven't touched it since last jam but I still have ideas for it brewing in my head. Here's my submission for last jam... "Just Annother RPG"

Good luck everyone! Here's to all our fruitful journey for the 2 weeks ahead!