Nice art and scenes update but I think in the first part (anamnesis) you could use more gameplay between the context, I mean, I could be a bit bored.
Oh, and I think the fact of having no cure items make it harder, I don't know if it's your idea but I make the game more interesting in that way.
Edit: why did you erase the drunk man? It was a good scene and context for corruption bonus
Edit 2: Maybe using the corruption points Riley may have different reactions, it could be interesting to see