Thank you so much for your feedback! At this point we are still vague on details, so I am more than happy to read through anything you and other players have to say! Some steps I could improve on as team lead would be to give more firm direction on our game's themes and character profiles. Although this "open field" approach did lead to us brainstorming the Change about midway through--we then spent even more time back and forth on what the Change exactly does. So we did have to rush on character development and outlines.
I also agree on your points about our characters, visually and personality-wise. I was eager to experiment with different ways of showing portraits and look forward to adding more variety to their poses with this system. More effort was put towards details of events rather than interactions between characters and it shows. We do currently have events that were out of scope that I hope to add, albeit with concerns about pacing (as-is, and in the future).
As mentioned before, we are admittedly at an open-ended thread when it comes to character backstory and plot, and are taking speculative ideas into serious consideration. Thank you again for your extensive feedback, we greatly appreciate it!