I really really love the chest opening animations!!
I feel you'll be polishing a lot when it comes to movement among other things since this is just a start, but my general feedback is:
-Make normal walking less slidey/make it slower; the walk cycle animation itself is great though! It just seems like I slide across the floor instead of treadin it(not as much of a problem when doing the slow walk though, thats fine) It also makes so doing a roll doesnt feel like it's giving any speed benefit, bwuahaha.
-Jumping off ledges is both too sensitive that it happens unintentionally, and moves the character too slowly and too far through the air. The landing animation maybe needs to be faster as well. After it happening twice my brain feels like a slow-mo movie going 'nnnoOoooOoooo' as i take ages to land and recover from my blunder haha.
-Relatedly, climbing up ledges is a little too cumbersome(especially on the low step in the ball room) and Id prefer that youd automatically climb up if you continue holding up on the analog stick.
I did end up relying on the focus camera a lot as I've been playing persona 3 Reload recently, and while that game does let you maneuver the camera with an analog stick, it was too slow the focus camera was always better. I didn't feel much need for a traditional camera control probably because of this bias, haha. Glad it's here! Helped me out in the ball room quite a lot.
Always a joy to read your dialogue though, I could already hear the characters voices haha. Great work Kyrio! I look forward to how much farther you get with this next year!