Fantastic game! Great visuals, awesome story, lot of content and likable characters.
Unfortunately I was unable to finish it, because I think I hit a game breaking bug. It was an infinite loop with no possibility to end it. Following description includes some spoilers, so be warned when reading it:
When coming back from sector D, and visiting the lookout, Gillian tells to bring some things to Matty and then come back. When Matty gets those things, he walks away. Everything is like it should be at this point. Then comes the problem: When going back to Gillian, she thinks I'm coming from sector D again, and the game somehow doesn't register that I've already given Matty those things, and Gillian just tells again to go to him, but he's not there anymore. I can't talk to Gillian about anything else, because Sam just exits automatically to Matty's location after the conversation which doesn't even include any choices. What's curious too is that Dayneh also thinks I'm coming back from sector D every time I revisit the Refinery scene.
So there is something wrong with the way the game triggers events.
Viewing post in 2080 Wall City Lockdown comments
Oh sorry!! I have to re check the build that I uploaded and fix that. I live in Cuba and we are having power outages all the time and my laptop has no battery and I made literally hundreds of backups and somewhere there I overwrote the last one. There are so many variables in the code coming from dialogues and events that maybe I made some mistake there when testing. I'll see to it as fast as I can. Sorry again.
Okay, thank you very much :) I still have the same loop though. Maybe I would have to start the whole game over again. I wouldn't want to do that. I don't know if you can actually load an older save (didn't find a way to do it easily). If I would somehow restore some point from sector D, then I would be able to test if the fix works.