For some reason, we probably failed to highlight what is key in our game, which is the mirror mechanic. You can activate it by pressing F, and your character will take out a mirror to check their HP based on how distorted the reflection looks.
This is mentioned at the start in the dialogue with the ghost, but unfortunately, it seems to be a bit buggy.
We're a team of 3D art enthusiasts first and foremost, so this project is also a way for us to explore game development.
Anyway, thank you for the feedback, and we'll aim to do better next time!