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(+1)

End of Day 1:

After a long day of doing nothing and trying to do things I should have done before the start of the jam (aka trying to find good software I could use for art), I finally have a working character that can run and jump (even if he doesn't look too good):

Does anyone have any ideas on how I could have a smoother movement system so the player slides along the ground a little? Thanks.

Tomorrow I will work on the heat system and get some lanterns with AOE heating, as well as make some rudimentary animations for the main character.

Alright that's enough from me tonight, expect to have a much larger and more engaging devlog from me tomorrow! (oh jeez its midnight already, that was fast)