Primary Mechanics
The player can walk around, interact with specified objects to collect or do tasks, and sprinkle Persuride (an ongoing theme in our games) over fae-touched items to get rid of/cleanse them. Camera system is true first person.
- LMB - Pick up or interact with an object
- RMB - Drop an object
- E - Use item
- Middle Mouse: Cycle inventory
- WASD - Basic movement
Journal: When interacting with certain objects, the symbol of a journal will show in the corner, along with the sound of a pencil writing, signalling that the player should check their journal.
Completing Tasks:
Each map has unique tasks associated with the story of that map, and these tasks must be completed before the player can guess the name of the fae.
Risk Mechanic: The player’s risk level is directly correlated to their mental wellness. The lower it is, the higher chance of being hunted by a fae. Being in rooms with poor light or salting items that are not fae-touched will decrease player mental wellness.
Lose Mechanic:
Over time the player’s mental wellness decreases, thus increasing the chance that the player will be attacked by fae and die. Guessing the wrong fae will also result in instant death.
Win Mechanic:
The player must complete all tasks associated with their current map, as well as guess the name of the fae present. Each location has a PC or some other device allowing the player to send in their guess, always using the ‘Persuride.exe’ app.
Computer:
Most stats, tips and a library of the different fae type can be found on the computer. The PC is also used to finish a game, allowing the player to choose a fae name in hopes it is correct. For this reason, every map MUST have some sort of computer to access in order to use these resources.