[DAY 2] - 5:56 am
Just woke up, while waiting for coffee I made this.
It's my bird enemy. Obviously it's a temp image. (Unless I don't get to making new stuff.) First things first this morning, I want to get AI working. I'm just not sure how I want to do it. Hopefully after a cup of coffee, and some breakfast I will figure out how I want AI to work. That's pretty much my only goal for today, making AI and getting it working, as well as adding health, and attack. Anything I do after that is just icing on the proverbial cake.
9:28 am - From bug to mechanic
I forgot to add a physics material to my character in unity. It's a basic thing that I just didn't think about until I was sticking to platforms. As I was fixing the player, I came up with an idea. So, I have my character setup so anything equipped is a separate entity. Currently it's just a flashlight, but I have intentions of adding weapons and whatever else I can think of. My player controller is setup so that you move, jump with WASD keys, and you use your mouse to control item. So I made this thing it photoshop:
Now, if I don't add a physics material to this umm I don't know what it's called. You can use it to climb walls, and grab platforms. It needs it basically works. I for sure need to work on it to make it feel right, and good. But the concept is working. Still haven't tackled AI. It's next, I swear.