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Nobody will take anything! One thing I'd advise: be careful with the depictions of abuse and "bad wiring." There's a lot there to understand, and being too casual about depicting people struggling with adversity as problematic can be rough for some readers!

I love god-based stuff (I am currently running an XD6 game for my after-school class in which the kids are playing a new crop of gods out to replace the old ones, who've become complacent and aren't serving their worshippers anymore). Good fun!

I'm not real comfortable with the idea that villains are inherently evil, unless they're literally demons or devils, which is why I mentioned abuse, etc. Usually villains think they're doing good. It's just that their idea of good doesn't correspond to the majority of the population.

Oh absolutely! I never go with "inherent villainy," and agree there should always be a nuanced way of helping the audience understand how and why someone is doing something really problematic! I'm just always careful with mental health stuff - wanna be supportive. There's folks who know a lot more than I do about how to portray struggles with trauma in a respectful way (hence why a lot of folks get sensitivity readers). 

Let me know if you have any questions - excited to see what you make!