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The game is fun and I like the concept of a first person dungeon crawler that also has NTR elements. As a person who has played a lot of NTR games, I really like the combination as it is really unique.

I really loved the fact that once the torch died down long enough the animations with change for Aster and the Mentor. It’s something unique that I have not seen any other game use.

I think there are things that could be worked on. Including introducing Aster. And the mentor. I had no idea who he was because he had not been introduced until I had been in the dungeon, and the torch had gone down. Maybe have him do some thing in combat as well. I thought combat was actually kind of hard because I kept losing at the boss until I randomly won. Although these type of first person, dungeon, crawl in games, rely heavily on RNG.

Apart from those things, I really enjoyed this game. I am looking forward to the next update.

Thank your very much for your feedback! I'm glad you found something you liked. I'll think about how to improve Aster's and Mentor's introductions. I agree that their introductions are currently very uninformative and seem forced. 

About Mentor in combat: in fact, he attacks enemy once per turn with Dark Orb which also reduces the Torchlight, but this can only be read in the combat log. And yes, I'll definitely also think about how to improve the visual clarity of what's happening. Thanks for the tip!