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Day 2

After lots of time and extensive research (a.k.a. non-stop googling), I was finally able to learn how to add backgrounds with parallax effects.
I was also able to implement the character switching mechanic, yay! I'm ashamed to admit it, but that one took hours to figure out.
This is already too much for me.

Maybe I should just cool my head and just draw some stuff tomorrow, such as concept art/icon/logos just so that I could get some sort of direction.
Also the ground and tiles needs some more work, so I'll try to make them look better some time soon.
Animating sprites will come at a later time because those things take too long to make.


The controls and movement are a little rough around the edges but I'll polish them as time goes by. I still can't figure out how the GOD DAMN slopes work though, so they're going to be just for decoration in the mean time.

My current goal is to at least make a perfectly playable level 1 and two functioning playable characters, Cirno included. I don't want to get ahead of myself so I'll just focus on the small things.


TL;DR
Today's Progress

  • Added some sprites and Background
  • Added new tiles
  • Added Character Switching function

Goals for tomorrow

  • Draw some concept art
  • Draw Icons/logos/more backgrounds/more tiles
  • Create 2nd playable character
  • Try to create the first level

That's all for now. I don't want to overextend myself and try to do things that I'm not prepared for just yet.