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(+1)

fun game! I think I did like 10 runs but never won a single time sadly. I like the artstyle and procedurally generated dungeon. The idea of the poison ticking all the time gives a good sense of time pressure, and a bit of strategic thinking in case you wann backtrack to the treasure room. I do have to say it was hard to position myself correctly to hit the enemies, and I felt sometimes they could hit me when I'm behind them. I did like how fast paced this was. 

The dashboard is also a very nice addition! I have no clue how number 1 managed to get 94 coins hahahaha. 

Keep up the good work!

(+1)

Thanks a lot for your feedback!

Yeah, I made the 'mistake' by setting the hit collider on the weapon itself. So when you are in the back of the enemy and he tries to hit you and the weapon hits you in the back you get hurt. Next time I will do that a little bit different :-)