cancel cards should be user-programmable! example, your usual standing heavy into whatever you like instead of a another forced option, because sometimes you get situations where you get stuff like boot into fireball, which is good on paper, but if the opponent has only 3 hp, is irrelevant. it would essentially let you prevent cancels that are devoid of use!also please meterless cancel to cancel if they're going in strength order (if going backwards, then cost meter) and also please free generic light-heavy cancels but also this would make you need to add damage scaling which like is shrug emojialso just thought of this, i feel like air light should act more like a usual smash sex kick, with a hitbox all around the lower body instead of being a straight attack. it would probably fill the niche of a falling, quick air move that you are currently devoid of since you don't have air customs but either they come sooner or later this happens!