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(1 edit)

I'm looking forward to buy the final version. Can I sugest one thing? When you grab a ledge and press to the opposite side, the character fall to the ground. It would be interesting to make her stay grabbing the ledge even if you press the opposite direction (jumping only when you press the direction + jump, or pressing down to make her fall).

Hey, pretty much all ledge grab issues have been fixed since the last demo.

I'll list some ledge grab changes:

There is a new setting (on by default) which causes left/right to not let go off ledge grab.

Another new setting (not on by default) which allows you to aim with the direction keys, d-pad or the stick while ledge grabbing, also causing pressing down to not let go off ledge grab.

Added a momentum boost when ledge grab jumping allowing you to jump further horizontally.

Hopefully that should fix most issues with ledge grabbing, a new demo update will be coming out soon so you can test it out yourself. :)