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(+1)

Thank you again for sharing your art with us. This work's quality is so surpassing that I feel compelled to offer praise. I spent over twelve hours experiencing the Band Camp installment. Upon finishing, I felt hollow and fulfilled at once, just as if I had raced through an amazing book. Your idyllic Midwestern campus setting conveys wistful romance. The plot is fascinating, among the genre's best. Your characters are remarkably alive; the sheer belief and care they elicit matches the best novels I've read. I've been comprehensively immersed in your world.

I enjoy the curated selection of great classical works, along with every other adept music choice. The visuals are superb: an astonishing fireworks show, a lively carnival, the memorable transitions. The magnificent final performance has been on my mind since I watched it.

The sexual elements are potent, both in romance and in fun. I strongly approve the casual exposure of the rehearsal outfits and the outdoor nudity. The sex scenes are hot, and make shining use of body language.

Your work bespeaks enthusiasm and vastly more effort than any other AVN. There may be bigger stories out there, but I've never seen physical events of this scale even attempted. It's a triumph of design and execution. I describe the AVN experience as 'reading', but yours transcends that mode with synergy between text, images, and audio. This story can only be conveyed as a visual novel. I laud you for realizing that potential.

Perfect Pitch evokes my past joys playing an instrument. Moreover, G.E. band camp reminded me of tech week in high school theater. Those heady days before opening night are full of hard work with others pursuing the same grand objective. This chapter captured that atmosphere better than anything I've ever read. Thank you especially for helping to surface those great memories.

I have type 1 diabetes. I'd never before seen a character with Type 1 in media, and I value it much more than I expected. The depiction felt authentic, and strengthened my empathy for her. I simultaneously hoped to see her check her blood sugar or give herself a bolus, and relished how little was made of her condition by others. I'm grateful you chose to portray her with it.

Most A-wing girls had already come nearly alive; the entire ensemble did the same this chapter. You've skillfully depicted a community of young, gifted, driven people. The dorm events deftly built connection with the girls. Many have rare characteristics, unlikely origins, and difficult pasts. I appreciate the sense of shared history with some, and the new insight others offer into life experiences that have never touched me.

The overall pacing is exceptional. The MC's romance with Kaylyn is a strong, satisfying core for the story. I laughed, cried, and felt pride for her. The 'Knee Play' scenes are genius. The supernatural elements add welcome intrigue. First watching the marvelously composed visions, my subjective witness was two to five times longer than the actual scene length. Your work is among the most successful I've encountered at conveying trauma.

Perfect Pitch has become important to me. Band Camp had a huge emotional impact; I'm deeply glad that this story is part of my life. I'll be an avid reader, watcher, and listener for as long as the project continues!

(+2)

This was very moving to read!

Reviewing comments like this is a surreal experience for me not just as a hobby VN developer, but as the developer of Perfect Pitch specifically. And I say this because so much of the impression you've shared above reflects in near identical fashion that which inspired me to create the project in the first place.

I think it's in our nature as human beings to chase rich, visceral emotional experiences. That's probably not only the foundation which undergirds the development Perfect Pitch, but maybe even the thesis for the game itself. Perhaps it would sound strange to a player to hear me say, but having completed the production of this update, I've also had the experience of a profoundly hollow feeling accompanying me this past month. A very natural, very human consequence of traversing the 2-year liminal space I found myself in when writing this update.

You've drawn attention to a number of personal connections you've made with characters and events in playing the game, and I really admire you for sharing that. When I put this project out into the world, there's really no way of me knowing what the impact will be. Comments like this show that the solitary hours typing away at my computer can create profound moments for others in ways that others have done for me.