fight against Ghost
```
I'm sorry, but an uncaught exception occurred.
While processing text tag {color=#ffd700Beziehungen{/color} in 'Einige einzigartige Feinde können schließlich zu {color=#ffd700}Verbündeten {/color}werden, sodass Sie sinnvolle {color=#ffd700Beziehungen{/color} aufbauen können'.:
File "renpy/common/00nvl_mode.rpy", line 390, in do_display
renpy.display_say(
Exception: Color string 'ffd700Beziehungen{/color' must be 3, 4, 6, or 8 hex digits long.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "script.rpyc", line 613, in script call
File "tl/german/renpy_events_sayer.rpyc", line 7, in script call
File "location.rpyc", line 22, in script call
File "renpy_events_abandonedhouse.rpyc", line 447, in script call
File "renpy_battle.rpyc", line 252, in script call
File "tl/german/renpy_events_tutorial.rpyc", line 289, in script
File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\ast.py", line 2560, in execute
Say.execute(self)
File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\ast.py", line 615, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\exports.py", line 1494, in say
who(what, *args, **kwargs)
File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\character.py", line 1394, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "renpy/common/00nvl_mode.rpy", line 390, in do_display
renpy.display_say(
File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\character.py", line 741, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\display\core.py", line 2166, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\display\core.py", line 2819, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\display\core.py", line 1353, in draw_screen
surftree = renpy.display.render.render_screen(
File "render.pyx", line 486, in renpy.display.render.render_screen
File "render.pyx", line 260, in renpy.display.render.render
File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\display\layout.py", line 900, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 260, in renpy.display.render.render
File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\display\layout.py", line 900, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 260, in renpy.display.render.render
File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\display\layout.py", line 900, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 260, in renpy.display.render.render
File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\display\screen.py", line 754, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 260, in renpy.display.render.render
File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\display\layout.py", line 900, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 260, in renpy.display.render.render
File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\display\layout.py", line 1361, in render
surf = render(child,
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 260, in renpy.display.render.render
File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\display\layout.py", line 1121, in render
surf = render(d, width - x, rh, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 260, in renpy.display.render.render
File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\display\layout.py", line 1361, in render
surf = render(child,
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 260, in renpy.display.render.render
File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\display\layout.py", line 900, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 260, in renpy.display.render.render
File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\text\text.py", line 2276, in render
virtual_layout = Layout(self, width, height, renders, drawable_res=False, size_only=True)
File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\text\text.py", line 640, in __init__
self.paragraphs = self.segment(text.tokens, style, renders, text)
File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\text\text.py", line 1291, in segment
push().color = renpy.easy.color(value)
File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\color.py", line 159, in __new__
raise Exception("Color string {!r} must be 3, 4, 6, or 8 hex digits long.".format(c))
Exception: Color string 'ffd700Beziehungen{/color' must be 3, 4, 6, or 8 hex digits long.
Windows-10-10.0.22631 AMD64
Ren'Py 8.2.3.24061702
Town of Magic 0.70.007
Sat Dec 7 11:22:03 2024
```