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fight against Ghost

```

I'm sorry, but an uncaught exception occurred.

While processing text tag {color=#ffd700Beziehungen{/color} in 'Einige einzigartige Feinde können schließlich zu {color=#ffd700}Verbündeten {/color}werden, sodass Sie sinnvolle {color=#ffd700Beziehungen{/color} aufbauen können'.:

  File "renpy/common/00nvl_mode.rpy", line 390, in do_display

    renpy.display_say(

Exception: Color string 'ffd700Beziehungen{/color' must be 3, 4, 6, or 8 hex digits long.

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "script.rpyc", line 613, in script call

  File "tl/german/renpy_events_sayer.rpyc", line 7, in script call

  File "location.rpyc", line 22, in script call

  File "renpy_events_abandonedhouse.rpyc", line 447, in script call

  File "renpy_battle.rpyc", line 252, in script call

  File "tl/german/renpy_events_tutorial.rpyc", line 289, in script

  File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\ast.py", line 2560, in execute

    Say.execute(self)

  File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\ast.py", line 615, in execute

    renpy.exports.say(who, what, *args, **kwargs)

  File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\exports.py", line 1494, in say

    who(what, *args, **kwargs)

  File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\character.py", line 1394, in __call__

    self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)

  File "renpy/common/00nvl_mode.rpy", line 390, in do_display

    renpy.display_say(

  File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\character.py", line 741, in display_say

    rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)

  File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\ui.py", line 301, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

  File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\display\core.py", line 2166, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore

  File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\display\core.py", line 2819, in interact_core

    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)

  File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\display\core.py", line 1353, in draw_screen

    surftree = renpy.display.render.render_screen(

  File "render.pyx", line 486, in renpy.display.render.render_screen

  File "render.pyx", line 260, in renpy.display.render.render

  File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\display\layout.py", line 900, in render

    surf = render(child, width, height, cst, cat)

  File "render.pyx", line 170, in renpy.display.render.render

  File "render.pyx", line 260, in renpy.display.render.render

  File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\display\layout.py", line 900, in render

    surf = render(child, width, height, cst, cat)

  File "render.pyx", line 170, in renpy.display.render.render

  File "render.pyx", line 260, in renpy.display.render.render

  File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\display\layout.py", line 900, in render

    surf = render(child, width, height, cst, cat)

  File "render.pyx", line 170, in renpy.display.render.render

  File "render.pyx", line 260, in renpy.display.render.render

  File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\display\screen.py", line 754, in render

    child = renpy.display.render.render(self.child, w, h, st, at)

  File "render.pyx", line 170, in renpy.display.render.render

  File "render.pyx", line 260, in renpy.display.render.render

  File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\display\layout.py", line 900, in render

    surf = render(child, width, height, cst, cat)

  File "render.pyx", line 170, in renpy.display.render.render

  File "render.pyx", line 260, in renpy.display.render.render

  File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\display\layout.py", line 1361, in render

    surf = render(child,

  File "render.pyx", line 170, in renpy.display.render.render

  File "render.pyx", line 260, in renpy.display.render.render

  File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\display\layout.py", line 1121, in render

    surf = render(d, width - x, rh, cst, cat)

  File "render.pyx", line 170, in renpy.display.render.render

  File "render.pyx", line 260, in renpy.display.render.render

  File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\display\layout.py", line 1361, in render

    surf = render(child,

  File "render.pyx", line 170, in renpy.display.render.render

  File "render.pyx", line 260, in renpy.display.render.render

  File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\display\layout.py", line 900, in render

    surf = render(child, width, height, cst, cat)

  File "render.pyx", line 170, in renpy.display.render.render

  File "render.pyx", line 260, in renpy.display.render.render

  File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\text\text.py", line 2276, in render

    virtual_layout = Layout(self, width, height, renders, drawable_res=False, size_only=True)

  File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\text\text.py", line 640, in __init__

    self.paragraphs = self.segment(text.tokens, style, renders, text)

  File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\text\text.py", line 1291, in segment

    push().color = renpy.easy.color(value)

  File "C:\Users\Dayrador\Pictures\Game\Town_of_Magic-win\renpy\color.py", line 159, in __new__

    raise Exception("Color string {!r} must be 3, 4, 6, or 8 hex digits long.".format(c))

Exception: Color string 'ffd700Beziehungen{/color' must be 3, 4, 6, or 8 hex digits long.

Windows-10-10.0.22631 AMD64

Ren'Py 8.2.3.24061702

Town of Magic 0.70.007

Sat Dec  7 11:22:03 2024

```

(2 edits)

Thank you for your feedback on the translation. Translations are created by community members, so feedback is often very important.

To get access to the Discord channel, just write to the author of the game on the contact page of the official website of the game.

As for the mixture with French: the translator may have forgotten to replace the example in French.

As for the text not fitting on the pages: at the moment, this is an incorrigible problem, because words in German and other languages are longer than English. But there is no point in making the font very small, and it is currently impossible to layout the book for each language separately.