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Thinking along these lines, I've considered modding in a 'Present' action to the Pet class in Dungeons a couple times.. something like a token that acts as a Taunt but for grapple actions to prioritize (not sure this is actually possible.. waiting until I soak in more of the base content before I experiment with this and other ideas.)

be neat to have a "capture" mechanic involving grappling enemies too. but, then we end up with a whole new game lol