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Day 2 & 3

I totally forgot to update yesterday cause I was real heckin tired so I'm consolidating my reports! I'll try to do daily updates from now on I promise.

First of all, I figured out how to add additional tilesets so it looks better than they previews im gonna post and im also in the process of fixing the sizing issue. It's actually kinda refreshing seeing even these small things come together because I've never used RPGMaker before.

So the title screen is finished (pictured below) (oh god why is the picture so big i dont like this orz) and after a minor floop up with how the title was located I'm satisfied. Like, I'm not 100% in love with the image but it does it's job and at least it's something like my intial vision? Could've been worse and that's what I'm sticking with. Be postitive!

Aside from completing that I've started doing the sprite designs for the PC and have the Cafe Exterior p much done design wise, only minor tweaks forseen regarding that. Mechanics/Events tho... How do you make doors? (dont worry, i'll look up a tutorial)

I'm... I'm still procrastinating on the music tbh, but like there's an A3! event and the new episode of the anime and BTD has their weekly podcast released www

Writing. I'm still deciding what tone I want it to have. Comedic with acknowledgement that this is a demo? Tongue and cheek? Play it straight? Who's to say, who's to say? Well, Kiwi and I are, eventually. But in lieu of a fleshed out script I'm making a "this is what happens" bullet point list in proper order of events.

Also I take back what I said last blogpost about how far I was done with the maps.

Conclusion

I'm learning how to do things! Yay! I don't actually know how to conclude this but I do plan on sleeping earlier than  midnight and also I need to catch the new episode of A3!.

This is Tsunko, signing off~