IVE BEEN LOOKING FOR A GAME LIKE THIS FOR AGES, I HAVE ALREADY SPENT QUITE A LARGE NUMBER OF HOURS ON IT. HOWEVER, THERE ARE A FEW THINGS I FIND ANNOYING: I DONT LIKE THE INEVITABILITY OF THE SPLIT CARDS, THEY APPEAR TOO FREQUENTLY IMO AND MAKE IT IMPOSSIBLE TO CREATE LARGE EMPIRES, LIMITING THE CONTROL OF THE PLAYER OVER HIS OWN WORLD AND SCENARIOS. I THINK IT WOULD BE A LIFE IMPROVING CHANGE TO SIMPLY LET THE PLAYER SWAP ANOTHER CARD IF THE ONE HE GOT DOESNT GO IN THE DIRECTION HE PLANNED FOR HIS NATIONS. ALSO, FOR SOME REASON, THE GAME CRASHES AS SOON AS I TRY TO SAVE A SCENARIO, IT MAY NOT BE A GAME PROBLEM BUT MINE, BUT IDK. ILL BE LOOKING FORWARD TO THE DEVELOPMENT OF THIS GAME.
Hey, I'm really glad you like the game. I think I am going to make some kind of skip mechanic soon. Although, I don't think I want to be able to skip infinitely whenever I want, but I do think earning skips through some kind of point system might be more balanced. Either way it's on my to do list lol. As for the crashing, is it a specific map that crashes when you save? Some of the maps are larger than the others, and might take more to save. I'm thinking depending on how powerful your computer is that could be the issue. Either way let me know, and thanks again for playing
Thank you for answering, it's most definitely my pc's fault: i have a slow one and it crashes on every map as i try to save lmao. As for the skip mechanic, i was thinking you could add a sandbox mode where the player has full control over the cards, this way the "normal" mode can still be played under the card's influence without impacting on balance, keeping the two things in a separate way that lets you develop the game with more freedom.