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See, I wanted to avoid numerical outcomes. It smacks too much of systems and not enough of causal relationships. Hopefully the ending will, like in fallout, outline the choices you made and their outcome. However, given the time limit of 2 weeks and some massive headaches during production, these ideas had to be but on the back burner.

However, I can say that will be a 'good' ending in that your people are happy and 'bad' because them debt collectors are coming ;)

Thanks,

Atomic Brainbag