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(1 edit) (+1)

I enjoyed playing it! The game UI feels unique compared to most visual novels on itch, I like it. I'm liking the dynamics of MC and Cato so far, the option to reciprocate his feelings or be unsure about him is appreciated as I personally don't like it when MC is too quick to suck up to the romance leads when they have a flirty personality. I'm also interested in how you're going to develop Cato and expand his backstory with us.

The English translation was a bit hard to follow as the sentences can be long winded and the context could be misunderstood, however, it is still readable and understandable. The sentence format of some of the dialogue could be worked on but it's not a big issue overall.

As for the bugs, I noticed a couple. On the first day when Cato sits on the couch, his face is missing from his sprite in a couple of dialogue texts, it appears again shortly after advancing through the text. On the second day, when given the option to ride with Cato to Matias' house, there are two option boxes that have the same question "You are knowledgeable about cars" (not word for word, I'm remembering under the context). When Cato is picking you up from Matias' house, his glaring expression will remain on his sprite but his coded expression will appear on the side of the background (courtesy to the user above for sharing an example). And finally, when getting into the car with him he will not have an expression on his face until advancing a bit more through the dialogue. That's all I can remember at the moment.

Thank you for your hard work and take it easy!

(+1)

thank you for your comment :) many fixes will come in the next patch