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Decent game but you should not use a rigdid body for movement!

(3 edits) (+1)

Thanks for playing! If you’re referring to the speeding up and slowing down when moving, I set it up with acceleration and deceleration on the player to make it more smooth than abrupt stopping, however I might remove those values to make it easier to control. I used a rigid body so the player could actually swing because when I used a character controller it felt very stiff.

(+1)

Aah yes it was just the annoying sliding thing (which is usually caused by using a rigid body for the wasd movement) I was talking about, the swinging works great!