I think what sets it apart is that unlike in UT where you have no reason to start murdering everyone, here the evil forces reward you for doing the wrong thing. Yet if you had done the right thing before or go out of sequence, there are traces of those people you vored that would otherwise continue their lives, intended or otherwise. I genuinely feel disgusted by the time I reach viridian castle. Things only go downhill since.
Also, slight suggestion, can we have exp multiplier for vore route? Increasing by the number of party-members-in-other-world we have consumed. Doesn't have to be that much, because otherwise the game doesn't punish you, but I had to grind 3 hours alone on weekend just to get enough level to beat a boss😅
Though if it goes against your artistic vision, or that you already have your hands full, it's absolutely fine to not implement anything from community input. Good luck for the development and thanks once again!