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(2 edits) (+2)

This GAME. Oh my god. gang. I cant begin to explain the amount of yandere visual novels i've played, and this one was the only with a unique lowkey realistic gameplay concept? its not about "oh the more affection points i gain the better" (SPOILERS AHEAD!!) Lievs character is so  complex and highly intriguing, i was glued to my screen the entire time while having a chem final tomorrow. The more he likes you, the more insane he is, the more uncomfortable you get. But the more he dislikes you (negative affection points) the more he respects your boundaries and acts "normal" therefor the more you like him. Its a simple concept but so mind boggling to me how their love almost seems to be indirectly proportional?? Because of that you need to find a middle ground to get the true ending, its beautiful.  Desperately need a sequel, I am enthralled by your writing style and the psychology behind the whole game. would love to see more!!  

ps. One comment i'd have is to please include a walkthrough..still cant get ending 5 >_<

I like to think of the point system as "his amount of trust" in the player. Since when you get a very high level of APs he acts like you are sure to love him as he loves you. On the other hand, at negative APs, he realises that he'll need to do... "more" to keep you close to him.

while i agree when it comes to this vn, i wouldn't think so in other yandere games. I doubt insane obsessive Individuals would see love in the same pov as a more stable person, so they wouldn't associate trust with it automatically or they'd have the wrong idea of trust like they do of love :3

good point! :3