Got this part all outlined! Moved some things around, cut a couple, cleaned up. Focusing on getting this all filled in, and then moving onto the next ship section. Strongly considering cutting the extensive "duel" section from the middle? Hmm. It would leave the encounter rather lopsided, with the balcony approach being considerably more complex, but that problem arguably already exists within the "Stairs Jessica advantage" tree as it is. We'll see. I hope I can get enough people to try the game out for robust playtesting and feedback.