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(-1)

So there is still a lot of work to do.
Here are current bugs in the game:
- J (to attack) just freezes the game until J is pressed again
- down to go through ropes and double jumps are not introduced
- when you fall into the void you can continue with the other girl
- when you fall into the void you can time your jump to jump of the frame of the game
- if you move against a wall with both girl, jump without moving and then move againt the wall again you can get the girls desynchronized (away from each other).
- coin counter resets at 100 (if there is supposed to be something happening at 100 I don't see what)

Thanks for the feedback!

- I left in a freeze funtion which is mapped to F for me, J works normally for me but I need to take out the freeze funtion. which I think would fix this issue.

-I plan to introduce the mechanincs, I have text in the code I just was to lazy to map to the signs for the demo.

-You are meant to continue as the other girl when you die/fall into the void. She is preety much your second health point.

-I don't really know what you mean by "you can time your jump to jump of the frame of the game." I know you can jump alot of times you not supposed to like reloading the level if thats what you mean. Void and deaths in general are a bit wonky right now.

-You can desync them in a lot of ways, shes not meant to stay perfectly with you. 

-coin counter resets at 100 because I'm still debating if I want to have lifes or not.

(1 edit)

"you can time your jump to jump of the frame of the game." is probably void death being wonky
"shes not meant to stay perfectly with you." is okay but if you can have her far offscreen (you can even dispawn her) it doesn't seem right