[Day 3]
Today I implemented the water currents, I worked a bit in the graphics and sketched the first UI. Now the player can reset the level if he gets stuck. Also, with the water currents now I can design more interesting levels. I have a couple of ideas to explode tomorrow with them. Here are the two levels from yesterday plus two more:
I should spend a couple of hours doing photoshop/pixel graphics tutorials to upgrade the appeal of the game. That's my main goal for tomorrow, along with building new levels. But for now, I feel that this is going pretty well!
Thanks for reading!
Fran