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[Day 3]

Today I implemented the water currents, I worked a bit in the graphics and sketched the first UI. Now the player can reset the level if he gets stuck. Also, with the water currents now I can design more interesting levels. I have a couple of ideas to explode tomorrow with them. Here are the two levels from yesterday plus two more:


I should spend a couple of hours doing photoshop/pixel graphics tutorials to upgrade the appeal of the game. That's my main goal for tomorrow, along with building new levels. But for now, I feel that this is going pretty well!

Thanks for reading!

Fran