Thanks for these. Just what I was after!
If you're after more inspiration for things, not sure if it's easy or hard, but a lot of the item sets you have are very "end game" - meaning everything looks very good/expensive/impressive. A lot of RPGs need items for starting players. So, cheaply made leather armor, maybe some damaged items.
One a scale of armor, you've often got "heavy clothes -> leather -> boiled leather -> chain -> scale -> splint -> banded -> plate" going from offering least benefit, to being inside a metal tin can.
Again, for inspiration, something that might be difficult to articulate, is a whole lot of RPGs have "junk" drops. Stuff you find after an encounter that you can't really use, but you can sell to a vendor for some money. Here's an example: https://free-game-assets.itch.io/rpg-goblin-loot-icons - but basically, bits of bone, pretty scraps of things, all manner of well... junk.
And lastly, with weapons, like with armor, you have a lot of very "fancy" things. Perhaps a set or two of pretty primitive weapons for starting players. A few wooden clubs, some simple wooden staffs, a woodsman's axe - that sort of thing, you would expect a level 1 character to have, as compared to a level 50 and so on.
And again, great assets - I'm giving you this feedback/request/inspiration as I'd really love to get those items into my game!