[Day 4]
I spent a lot of hours working on tiles today. I have even created a complete tileset for the rocks, and now everything looks a lot better. I haven't touched the water, but I have to.
In the rocks, I tried to automatically select the proper tile from the set depending on the surrounding ones. I failed miserably :D In Javascript I could have done it in a matter of seconds, and here I have spent two hours, no success. I'll try again tomorrow.
I refactored the level composition to make it easier to work with them. I remade the 4 levels, now the ball comes from above the level, and leaves below, so it looks like the tunnels are connected. Sadly, I didn't have time to create new ones.
I hope I can come with one or two new mechanics this weekend to complement the currents + ice creation/destruction, but I'm a bit short of ideas.
The state of the game today:
Thanks for reading!
Fran