Cool little game. I love how it messes with your mind by showing you a really easy path, only to close it off as soon as you move. Are your levels procedurally generated, or did you make each by hand?
They were all made by hand! I had something of a method for generating them (start with an obvious path, what I wanted the first screen to look like overall, then explore the space and insert what I hoped were interesting forks and dead ends), and I wonder if that could be made procedural... Thanks!