I'm sorry to hear you feel this way, but my current development focus is primarily on the mobile version.
There are four main reasons for this:
1. Issues with the mini-game in version 0.2 – It would encounter problems.
2. Text effects and interface designs – Many of the intricate effects and details I’ve created are difficult to fully display on mobile.
3. Music and sound effects – Especially sound effects with stereo differences, which I don’t recommend experiencing on a single-speaker mobile device.
4. Animation and visual details – The small screen on mobile devices doesn’t do justice to the animations and intricate visuals.
Perhaps in the future, when I have more resources, I’ll consider refining the mobile version. Thank you for your feedback.