Jan. 30
- Reigning in scope to just the basics of a platformer. Gold Counter. HP counting how many times I can get hit before dying. A few things to jump on. Jumping will not be the main point. Mostly getting gold will. Trying to make the player movement feel nice. Just a solid foundation. If I have time I want to use attacks instead of jumping on enemies. To kill them. That being said, today I:
- Got my gold and gold counter built.
- Put in an enemy.
- Player now dies when hie by enemy. No game over screen just yet. The enemy sort of pushes your body off screen which is kind of funny.