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(+2)

Lovely game. Fitting plesant music, mostly beautiful backgrounds (the secret tower level could use some extra decorations - windows, torches paintings maybe?) and easy to learn controls.

I do also like there being a different ending for those that like a bit of challenge in going through the "secret" level. 
The tower was also nice that it had a different gameplay feeling than the other levels (from my perspective ofcourse) in that it felt more of a puzzle game than platformer, having to carefully plan when and when not to jump, which platforms to avoid as a basically death traps etc. Took me a few hours before I managed to beat it (partly some of it was my fault like forgetting to not jump in a section where jumping basically puts you into losing position).

Still, I pesonally enjoyed it and wish you luck in your future projects.

(7 edits) (+1)

Thank you for the nice comment, and for enduring the final level! This was first game of our tiny studio from 2 years ago (made in a couple months as first test project). Since then we’ve learned a lot and would now do some things differently (like placing several checkpoints on the secret level), but I decided to leave everything untouched as a depiction of our skills and decisions at the time 😅

Also I’m happy people still enjoy this game and even appreciate the flip of main level design towards the puzzle aspect :)

Thanks again for playing, and I can suggest you try some of our more recent games!