Hello, thanks for the feedback.
- I believe it's due to a setting in the project, I've changed it to be set to be primary monitor in the next build
- Easy fix to make, I'll push that for the next build too
- Thanks for letting me know, I'll fix those too
- Sanctuary has been fixed
- Fixed both of these events now
- That's a fair criticism, I can tune the difficulty curve a bit
- I can see how that gets confusing too, calling them sentiments or mementos would make them distinct at a glance
I'll push a new build today. My goal for now is to make sure the game is fully functional and doesn't have any hard crashes.