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(+1)

I appreciate the advice!
I might do so refactoring after I get HP and player death working right. Then work on the final big part of the game which is combat. But super simple combat. I hit something with a stick, something dies.

The more I build the more I want to include, like losing coins on death, then a death run back to corpse etc. But anything above what I"ve already included is a bit out of reach. Especially with the time limit. I figure I'll finish this and then after this gamejam start a new  game with the info I've picked up.

(+1)

Yeah, I’ve come to terms with the fact that if I want to make the game I have in my head, I’ll need to continue for a long time after this game jam. I’m just hoping to get the most basic implementation done now so I feel like I achieved something. :)