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(2 edits)

Feb. 2

  • Added a coroutine so that I could have a timer for respawn. I've found about 2 seconds seems to work well. I'm not sure what a coroutine is, but apparently it's necessary for this kind of thing. Here's a GIF of the new respawn.
  • Player can now attack and kill enemies
  • Added a nice animated gold pile icon to the UI to indicate that the counter there is definitely for gold
  • Updated the camera, makes it feel a bit nicer. A bit tighter.
  • Updated Combat hitbox. Made it more generous just for ease of playability.
  • Updated Jump so that when you just tap space you don't jump as high vs if you hold it you jump higher and stay aloft a little longer.