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The sprite looks cool, but the images are WAY too large. They're not even loading on my PC. I'm a fan of hi-res art, but there's no game that would require the sprite to be this big, and it would be a challenge for some game engines to handle. I recommend reducing the size to half of this at least, and a quarter at best. And if you're insistent on keeping it this size, then you could slice the frames into separate images instead of one large sprite-sheet like this.

Thank you for your comment. I did notice that this could be a potential issue. Honestly, this is the first animation I’ve ever made, and I’m working on a pack of Mech animations, so I’ll keep your advice in mind. Once I finish the first Mech models, I’ll send you a coupon so you can download them for free. Thanks again for your comment; all feedback is valuable!

Cool, thanks! Happy to help.👍