Thanks for your comment :)
I totally agree with you on planes, it’s a mechanic that was quite developed but when we made the levels we realized we were missing time to really make it shine, definitely one of the big thing I want to improve if we continue this!
For the enemy attacks, I was planning to improve the AI but realized that for the prototype, it might make the challenge a bit too tough so it was let as if, but yeah that’ll be a very important point to think on!
For the rest, we are taking notes (I definitly want to add more ammo/equipement types), thanks again :)