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(1 edit)

update on the light thing: i did the 'check if pixel is between the scanner and the player and light it up if its close' thing and it looks...much worse than expected :P



what i had pictured in my head was basically a triangle facing the scanner with the tip centered on the player which would probably take a lot more time to figure out in my lighting system, so i think im done with this idea

Oh wow, yeah that does look weird, haha. Oh well.