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(1 edit) (+1)

Oh! Weird. In the follow up game (WARDEN) I actually remembered to put in, and it works like this:

Forceful: Add a +2 universal bonus to damage for your second strike in a round, and a +3 for your third and further strikes in a round.

The context being (when using this weapon) of course. 

Thanks for the heads-up! I'll add this to the list of missing things I will ameliorate the next time I update the file!

I presumed it was something like that, thanks for the clarification.