Good evening, I want to give my idea which is about putting time as a mechanic since in my opinion it ruins the game time since when you start the day it forces you to choose what to do before freeing yourself which apparently does not leave much to the imagination since being able to do everything you cannot do for example: Work in the morning and finish the work day at noon or in the afternoon and then be able to do whatever the player wants like being able to go with Charlotte to her yacht and that would be all.