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[Day 7]

- Added jumping plates. Those make the ball able to jump long distances.
- Added an icon-based UI
- Added a tool system: Now, you are only able to do certain things depending on the level you are in
- Added the build tool. For now, you can only build jump plates. I designed a level involving this new mechanic.
- Added custom cursors.
The cursors are giving me some problems. Also, the 2D collision system of Unity is super buggy: I have no idea how to put a trigger over another, is kind of a lucky shot to get the one you want. Any ideas about that?

Appart from that I am starting to feel the deadline too close. Tomorrow I will try to make something about sound and music. And start to combine the mechanics to make more levels. I have seven now, I think that 15 could be a nice amount. After that, a menu and a game over screen and we are good to go. Hope I can get there before Saturday :S

The new level: