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(1 edit) (+2)

Agreed

As far as I understand the intent is for fighting to be secondary to platforming, but with how separate the two are and how bare combat seems to be, it makes me wonder how necessary it is. That being said, this is just the introduction and simple fighting has potential to break up fatigue from the main gameplay. Right now it just doesn't really reach that level of engagement to actually pull you in enough to shake off that fatigue