if summon a zombie in underworld,walk to somewhere, and the zombie die by time on the map, the game crash.
didn't get the screen shots.didn't try this on skeleton.
suggest make the undead summons don't lose hp by time in underworld. they almost useless than rats in fight already (and rats are legal)
suggest allow consume out of fighting. At least allow in underworld. If fight a corpse carry and ghost, if kill ghost first,then win and out fighting can't consume. if kill carry first, Bernardette almost can't damage,so it's MC attack.Then MC must wait a round(for just attack and kill) so the ghost took corpse.