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(+4)

I appreciated the graphical improvements compared to the previous games and the attempt to build a more thoughtful storyline, but:

  • the game is a rip-off of Fears to Phantom Norwood Hitchhike, Carson House and Woodbury Getaway. In addition, the motel is the same as in Titan Chaser;
  • the plot and its pace of development are really too slow (an hour and a half of nothing);
  • it is full of logical inconsistencies (e.g. Why sleeping in motels when the protagonists have a camper? Why not leaving the motel immediately after the owner's son breaks in? Why doesn't the killer check the closet, since he already did it once? How did the door unlock? What was the purpose of the pizza scene? Why do two pizzas cost 80 dollars? ... );
  • the fade outs were all unnecessary.

I'm sorry but more than based on a true story (the Golden State Killer), it seems based on a silly one.

(-1)

it's a game chill id play this over any fears of fathom story that's been released and if u telling me u rather sleep in a nasty camper then in a motel u straight crazy

(-1)

How is this a ripoff to any fears to fathom game?

Fears to fathom fans need to understand that fears to fathom was not the first game to take real stories/experiences that happened to people, they are not the first game to use the persons microphone as a way for the perpatrator to hear you, they don't own the thriller/horror genre.

"Tell me you havent played or seen Fears of Fathom without telling me"

The text speech and the fact that no 616 games uses the microphone in closet before any of the fears of fathom games


They took a real life story and turned it into their own "Fears of Fathom" game