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The new version comes out and many new bugs appear. I apologize if there are so many.
(There are about 8 bugs, some easy and some more difficult)

Version: v0.1.0
Platform: Window 32/64bit
Location: Map dialogue points
Bug content:
Some dialogue points such as the key on the floor, the street blocked by obstacles, the large cave in the forest, 
the Christmas present box and the end of the contents of the square are repeated when we pass over them where the "!" sign was.

Version: v0.1.0 
Platform: Window 32/64bit
Location: Menu options are not saved
Bug content:
Changes made in the options menu are not saved when closing and reopening the game. This also happens when loading a game.
These are: Resolution, Enabling simple sky and disabling fog effect.

Version: v0.1.0 
Platform: Window 32/64bit
Location: Lighting errors on some maps
Bug content:
There are lighting bugs on some maps like the slime stuck in the tool shop and the fruit shop.


Version: v0.1.0
Platform: Window 32/64bit
Location: Loot respawns in the container next to the bed in the player's house
Bug content:
The loot in the container next to the bed reappears when you load a game or travel 
to another map and then come back (Any items you save are lost)

Version: v0.1.0
Platform: Window 32/64bit
Location: Burger Shop Toilets
Bug content:
I think something is missing here, there is no privacy in the toilets, especially with the goatman.

Version: v0.1.0
Platform: Window 32/64bit
Location: Player Clothes
Bug content:
Clothing items glitch when moving or crouching (These appear and disappear when an animation is used)

Version: v0.1.0
Platform: Window 32/64bit
Location: Goatman IA behavior 
Bug content:
The goatman will sometimes interact with stairs to go up/down floors. 
He will stay in the same place and the sound of moving will play. If you provoke him by 
hitting him or opening containers he will sometimes go up/down stairs as long as you are near him.
Also sometimes the goatman's bandages appear dark and killing him turns his bandage white.


Version: v0.1.0
Platform: Window 32/64bit
Location: Time freezes and the time behaves strangely (it goes over 24 hours)
Bug content:
When loading the game I sometimes noticed that the time would freeze.
When time freezes several things happen:
-The water and food bars go down very quickly.
-When using bandages to bleed out (including if you are on pause - if you use them all 
they become negative numbers and you can keep using them) and if you faint you are stuck in a loop where you are always fainted.
-When sleeping the time does not advance.
-If you enter/exit a map the time changes to numbers like 29:57 Hours.
-Saving and exiting the game may fix this.


Bugs are recorded, thanks for the report!